It's rare to get to feel smarter than Sherlock...Blue Book #1 (w: James Tynion IV, a: Michael Avon Oeming, Klaus Janson) Publisher: Dark Horse Comics Blue Book is a very interesting comic. Here we have two creators known for incredibly bombastic work, be it Something is Killing the Children, Powers, or any of the other wildly successful titles these two creators have brought to the world. However, the work they're teaming up for is incredibly subdued. It's a very cool style that we don't really see much outside of the graphic novel space: it's a non-fiction book. More importantly, this book functions as one of those "fact or fiction" types of TV shows, wherein Tynion explores real stories of aliens and other bizarre occurrences in a series he's calling "True Weird" in an attempt to explore the validity and mysterious facts surrounding those events. These are the stories of real people in the real world, which is a massive departure for Tynion. In a way, we really get to see Tynion's writing shine in a new light as he takes on the role of a journalist more than a fiction writer. Meanwhile, Oeming is also producing very subdued art, which is complimented perfectly by a reduced pallet limited to blue, black and white. It's somehow calm and eerie at the same time, which works perfectly for the tone of the story. The follow up story at the end of the book puts Klaus Janson in the art seat as he and Tynion recount the bizarre history of Coney Island, specifically that of the sightings of a mysterious flying man in 1880. It's a much different story than the UFO tale that precedes it, but again finds Tynion acting more as historian than fictioneer, and it's a fun read unless you're a fan of elephants. I personally am a huge fan of TV shows that explore strange occurrences and the possibility of the supernatural, and I never realized how primed the comic anthology space was to produce similar content. This is a very nifty book and definitely one worth picking up, whether your a UFO fan or just a follower of Tynion's work. Local Man #1 (w: Tim Seeley, a: Tony Fleecs) Publisher: Image Comics First, I just want to say that Tim Seeley does an absolutely INCREDIBLE Liefeld... Anyway, Local Man is a story about a super hero going home. However, it's not all ticker-tape parades and keys to the city when Crossjack returns to his sleepy hometown. Instead, he's met by vitriol and disappointment. Though we aren't shown exactly why yet, we are given hints that Crossjack was fired from his superhero team, Third Gen, and is a bit of a disgraced hero overall. Makes him a little less than welcome around here. Local Hero is a dark superhero story on its surface, but below that are a handful of very relatable themes. Themes of growth and opportunity. The ever present worry of disappointing those you care about. How generally shitty everything is in a post-capitalist society. It's a character piece as much as it is an exploration of a unique superhero world. I figure one day I'll get tired of these "what if superheroes but dark" stories, but writers like Seeley have been around for so long that they are the right type of creators to approach the subject. This is going to be a hard book to read, I'm sure, but if I made it through Blue Flame, I can make it through this. Moriarty: Clockwork Empire #1 (w: Fred Duval & Jean-Pierre Pecau, a: Steven Subic)
Publisher: Titan Comics Sherlock Holmes and his ever-faithful companion Watson fight robots. Also, Doctor Jekyll and Mister Hyde are there. Yep. I'm honestly not a huge fan of modern takes on Sherlock Holmes. I've read a few of the Arthur Conan Doyle original stories, but the modern stuff tends to be so "Holmes solves things just because he does" instead of showing the audience hints of a logical thread. That said, while there are MOMENTS of that in this book, it all typically pertains to the more superficial elements of Holmes flexing as opposed to the larger mysteries. The writers do a good job building suspense and mystery while laying down bread crumbs for the audience. Add to that a bit of delicious dramatic irony, and we're actually left in a fairly interesting position where we actually know MORE than Holmes does, which is refreshing. The writers are taking a very traditional approach to the Holmes format and characters, while instead making the world around Holmes modernized and unique. This London is one of automatons, clockwork machinations and steam-punky goodness. There are self driving cars, automated airships, airships in general, and poker playing robots. It's a fun world to see Holmes and Watson pottering around in. A great choice for Holmes fans or fans of Victorian stories and steam punk and the like.
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Who doesn't love a good slasher?Monarch #1 (w: Rodney Barnes, a: Alex Lins) Publisher: Image Comics On its surface, this is a story about kids surviving a horrific alien invasion. At its heart, this is a story about the difficulties of finding love and peace in a harsh world full of violence and hate. It's about the things that the world shapes us to be in the face of all that. How refusing to let go of isolated moments in our life can destroy us. Monarch is a story about hope as much as it is a story about the lack thereof. It's a cool book and I'm wary to say too much about the story itself to take away any of the impact. The art is wonderful and shockingly visceral. The characters are sweet and their pain resonates with the reader. Barnes and Lins have hit on some magic with this one. Go pick it up. Harrower #1 (w: Justin Jordan, a: Brahm Revel) Publisher: BOOM! Studios A nice, straight-forward slasher that seems to be setting up some significant beats dealing with PTSD, loss and conviction. Harrower takes place in the town of Barlowe, New York: a town gripped by superstition. Legends in this town tell of the Harrower, an avenging spirit sent to punish the wicked. On Halloween night, as all the adults prepare to attend the Harvest Gala, Jessa and her friends are preparing for a night of high school debauchery. However, this particular Harvest Gala feels especially grim, being the ten year anniversary of a massive tragedy that rocked the town. We don't know much about what occurred, but Jessa lost her brother, and others in the town also lost young family members. As all the preparation builds, we see a police officer attacked by the Harrower himself. The officer admits to wanting to reveal some sort of secret and blaming others in the town for his demise. His son, Carter, discovers the body and decides to take his father's mission into his own hands. As I said, Harrower delivers a nice, recognizable slasher premise. Halloween night, small town, teens out to get murdered. What it provides to enhance the experience are hints of a deep web of corruption among the adults in the town and a very upsetting betrayal toward the end of the book. There is something happening - some secret behind the Harrower that will hopefully provide a very shocking reveal down the line. This is a great book for slasher fans or people who like a good "teens getting picked off one by one" horror story. For people who need more, I feel confident that this can please them too, whether it be for the folklore elements or the general sense of intrigue. The Finder #1 (w: Christos Gage, a: Tomas Giorello)
Publisher: Bad Idea Comics This book is a bit more actiony than what I typically prefer, but I really dig the overall premise. I am an absolute sucker for superheroes with very subtle powers, and the Finder fits the bill. The story follows the eponymous Finder, a woman with the power to find anyone by resonating with something they cherish, as she carries out her duties of finding a kidnapped superhero, First Responder. We learn over the course of their interaction that this world is made up of two types of powered individuals: natural powers like the Finder, and scientifically enhanced powers like First Responder. The first category of hero make up the Ground Crew, a group of heroes who perform less than glamorous duties in order to set the stage for the enhanced heroes, known as Frontliners, to claim their glory or to clean up afterward. The Frontliners themselves are mainly government pawns, enlisted and enhanced by government units to perform bombastic tasks in order to grab media attention and whatnot. It's a really fascinating world, especially for anyone who likes superhero content like The Boys and such. The story itself is a little bland. A lot of cliché action movie badass-ering, silly lines about being too tough for their own good, etc., etc. I did like the characters and the design of the world, just some of the dialogue felt a bit too "Vin Diesel movie" for me. Anyway, cool book overall with some great art. Dialogue choices aside, I highly recommend. You've got to draw a line somewhere. Here's where we draw ours.
We hate to bring in the raincloud, but we really felt this was something that needed to be discussed. There's been a lot of discourse around how to handle loving an IP or a book or movie when it becomes unfortunately connected to someone problematic. In today's Key Issues, we share where we draw the line for our own ethical consumption.
Law & Order: Special Angels UnitBlood Tree #1 (w: Peter J. Tomasi, a: Maxim Simic) Publisher: Image Comics I want to start by saying that the 'A' cover to this book portrays a very different story than what you actually get... That said, the story we do get might be void of giant, night-vision goggle adorned angel murderers, but it is compelling all the same. Grizzled NYC Detective Dario Azzaro is running routine security for big wigs in the St. Patrick's Day parade when something falls from the sky and impacts onto the pavement, narrowly missing the Governor and Mayor, thanks to Dario's snap to action. Once the commotion dies down, Dario and his partner Maria Diaz discover the falling object to be a naked man with wings surgically grafted to his body. They set off to try and discover why this young man would throw himself 50 stories to the pavement below, leaving behind a note that only says "Blood Begets Blood," and they find themselves at a loss for any sort of solution. Then, the second body shows up. This book is a very straight-forward procedural drama, great for fans of Law and Order or True Detective and the like. Where it excels is honestly creating a compelling mystery. The "Wingman," as he gets casually named by Diaz, is a fascinating character with, so far, unclear motivations. I think this tale will be a compelling mystery to watch unfold. As for the characters, they are pretty much what you'd expect from a procedural set in NYC. That said, we have yet to see any instances of debauchery or infidelity or substance abuse in Dario's character, which are things all too common in super-tropey entries in the genre, so I'm hoping it stays that way. Dario seems to have a very stable home life, and that is a nice breath of fresh air in a world full of muck. Where Monsters Lie #1 (w: Kyle Starks, a: Piotr Kowalski) Publisher: Dark Horse Comics Wilmhurst is a peaceful community. They take care of each other here, as long as everyone adheres to easy-to-follow rules. Simple requests like "don't leave your trash cans out" or "maintain a healthy yard" or "no killing your victims within the walls of the community." Oh, right... Wilmhurst is a sanctuary for Serial Killers. This book sees various slasher pastiches, everything from Jason to Jigsaw to John Wayne Gacy, living within the walls of a quaint rural community headed up by a woman named Zel. Here, the killers work together to help plan excursions, recover injured or incapacitated killers, build death traps and weaponry, and much much more. The only requirement is that each member of the community must sew discord and fear in the world while keeping Wilmhurst out of the attention of law enforcement. It's all going according to plan until one killer gets a bit over-zealous. This book is brash and hilarious. It's a wild concept that sees typically cold, ruthless killers reduced to petty neighbor squabbles. It's a fun ride for slasher fans and, honestly, just a funny book for anyone in the mood for a different type of horror comic. Starks and Kowalski have laid the ground work for a really good time and I am here for it. It's a Monster Mash, and maybe even a graveyard smash.Lucky #1 (w: Tim Seeley, a: Troy Dongarra) Publisher: Keenspot Entertainment Tim Seeley returns to his "edgy girl in a skirt kicking monster ass" roots this time with a unique superhero angle. The book follows Lucky, a super-powered cat girl (maybe) with the ability to borrow luck from those around her. She began as part of a super team called the Super Beasts, which included Dracula Man, a ghost, a Frankenstein's monster-kinda guy, and like a rock lady. Anyway, Lucky didn't last long on the team since her ability resulted in her comrades having increasingly frequent stints of bad luck. Eventually, the team disbanded and went their separate ways. For Lucky, this meant barely scraping by as a delivery driver. For Dracula Man, this meant becoming mayor. Super duper fair. After a routine attempted mugging, Lucky eventually uncovers a corrupt political plot and begins her journey to thwart it, all building to her comeback as an official solo superhero. It's a fun romp with an incredibly cartoony art style. The whole adventure is set in a world comprised entirely of Halloween-y/monster-y people (a la Halloweentown in Nightmare Before Christmas, but mixed with more urban sprawl and less Tim Burton). For fans of Tim Seeley, this will be a refreshing story as his roots in Hack / Slash are easily apparent. It's quirky, it's angsty, it's a little silly. It was an overall good time. Zombicide Day One #1 (w: Luca Enoch, Stefano Vietti, a: Alessio Moroni, Marco Itri)
Publisher: Source Point Press Is this the best zombie apocalypse story ever told? No, not really. It's fairly run of the mill, pretty straight forward. However, what it lacks in nuance, it makes up for in being just darn fun. Maybe I'm biased out of my love for the Zombicide board game, but gosh dang it, I love me a zombie story that features a diverse cast each with unique abilities. I guess what I'm trying to say is that this is the "large fries" of the comics available this week: it isn't going to sustain you, and yeah, sure there are healthier choices, but it is definitely going to be an enjoyable experience. Okay, so look....The holidays happened and we were travelling a bunch. Then we got sick. Like the BIG sick, the *NINETEEN* sick, y'know. SO, we've missed some reading, but here are some things that have hit shelves recently that we think you should read. Here's to getting back on schedule moving forward. Children of the Black Sun #1 (w: Dario Sicchio, a: Letizia Cadoniei) Publisher: ABLAZE Publishing This book is full of wonderful bait-and-switch moments. Taking place in a world where on two separate occasions the normal sun was replaced by a dark, ominous Black Sun. During the first of these events, millions lost their lives to despair. On the second, billions lost their lives to one another. We enter into a world trying it's hardest to feel hope. Ten years have past since the second event, and a collective paranoia has set over society. People want so hard to feel hope for a future free of more Black Sun events, but every slight negative emotion or chilly breeze is read as a sign of the end of days. People are angry, nervous, tired, and generally trying their hardest to keep it together. Amidst this rising tension live the Children of the Black Sun, kids who were conceived during one of the two events. Though they sport grey skin, red eyes and white hair, science has found that they are genetically identical to normal human beings. Despite this knowledge, they are targeted by the increasing paranoia of their community resulting in discrimination and anger from their neighbors, classmates and even family members. We follow Matthew as he tries his hardest to earn the compassion and respect of his community: speaking in a soft, friendly way, constantly sporting a calm smile, and generally just being a good dude in the face of oppression. It is only when Matthew and his friend Clementine meet two older Children of the Black Sun from the first event that the kids realize what their true potential might be. "Vampires, right?" But like, no. It doesn't seem to be vampires. "So, the kids of the Black Sun are malicious, yeah?" I don't think so, no. Maybe? But it seems more like the world around them is malicious. "Another Black Sun is coming, though, right?" Hard to say. After living through a pandemic, paranoia and societal infighting is scary enough without a big eldritch ball in the sky. This is a nifty book. It's dark, dreary and oddly relatable. It hits on discrimination, specifically how painful it is being a child dealing with discrimination and having little control over it. Is it fantasy, is it horror, is it sci-fi: I honestly don't know. Super unique and fascinating, definitely gonna be a fun one to keep up with. Black Cloak #1 (w: Kelly Thompson, a: Meredith McClaren) Publisher: Image Comics Good gracious, what an insanely cool book. Black Cloak is a procedural crime drama set in a cyberpunk fantasy world full of corrupt elite, class conflicts and discrimination. This thick first issue drips with delightful world building as Thompson and McClaren carefully define the laws and layers of this beautifully dangerous world. We follow detective Phaedra Essex, a member of the law-enforcement agency known as the Black Cloaks, as she investigates the murder of her childhood friend and former lover. The murders pile up as Essex and her partner Pax dig deeper into the case. Eventually, Phaedra's own history is thrown into the mix as she has to meet with the victim's mother, the Elf Queen. We slowly learn about Phaedra's complicated history with her elven kin, namely that for some reason she's been exiled and they don't take very kindly to her presence. This is just such a fantastic book. The story itself feels compelling and mysterious. The pacing through this first issue is spot on, providing enough additional detail to grasp your attention while leaving a strong air of mystery to keep you wanting more. McClaren's art is wonderfully adorable and fun, conflicting with the tone of the narrative in a way that provides a very interesting vibe to the book; one that challenges your initial preconceptions of the style at every twist and turn. Somehow magically, the art style fills the requirement for griminess and darkness expected by crime dramas or cyberpunk stories without dragging the whole tone down with it. It's a wonderfully playful art style and I'm glad I got to experience McClaren's work in such a fun setting. It's a fun book, page after page, an absolute winner. Gangster Ass Bartender #1 (w: Pat Shand, a: Renzo Rodriguez) Publisher: Black Mask Studios Our pal Pat Shand continues making fun stories with fun characters. Spinning out of one of our absolute favorite titles, Destiny NY, comes a story following Trinity, the foul-mouthed, Irish thug who is trying to turn over a new, less violent leaf as a barista. The first issue features illicitly earned money, the struggles of customer service, an annoying coworker, lady bikers, rotisserie chickens and more! It's a stellar, ultra-fun first issue for anyone looking for a character driven story grounded in a completely realistic and relatable world (give or take some details). What I love so much about the Destiny, NY world and more expansively about Pat Shand's writing as a whole is how incredibly detailed all the characters get in just a few panels. It's admittedly been a while since I've read anything Destiny related, but diving in I instantly knew Trinity's motivations, her hopes and dreams, the subtle things that pull her forward, all of it. Destiny, NY, and by extension Gangster Ass Barista, should be taught in creative writing classes as examples of developing fleshed out, real characters quickly and efficiently. It makes these stories so much more endearing and compelling than a lot of the books I've read. 10 out of 10. Moseley #1 (w: Rob Guillory, a: Sam Lotfi)
Publisher: BOOM! Studios I'll admit that I'm getting a little burned out on the techno-dystopian theme in comics. It seems that everywhere you turn, you're hit with a book about a dreary future where people are slaves to technology and our main character is somehow more enlightened than others but that just means the people they care about treat them like a luddite but then they turn out to be right and blah blah technology bad, put down your phones millennials and zoomers. This book was in that category for me and I spent most of the first bits just eye-rolling and "here we go again"-ing. Then the last like 8 pages happen and suddenly I'm enthralled. Possible mysticism or some sort of human spirit, I don't truly know WHAT I'm looking at, but the "I'm enlightened that's why I do everything the hard way and discriminate against the status quo" character is suddenly a lot more neato. It felt reminiscent of the way I felt about "Do A Powerbomb" which went from fun character piece to whacky necromantic thrill ride in it's last two pages. Rob Guillory does a good job keeping interest up in the first few pages with solid character writing and a veil of mystery as to what Moseley's role in the new world order actually is. The bloody knuckles ending of this book just adds to the overall mystery of the world, leaving the reader ever curious as to what makes Moseley so wonderfully special and what his goals will be going forward. I would love to see this book introduce some grey area. Make it so that Moseley's mystical crusade against technology isn't necessarily right or wrong. Make the robot overlords generally benevolent, even if at times misguided. There is a lot of really cool storytelling potential here and it is definitely a book for thrill seekers. Changing the timeline, one coitus session at a time...
This book, while definitely on the spicier side, is an excellent deviation from the more traditional sci-fi romps we've taken in recent comic titles. It's time travel, it's aliens, it's pocket universes - but also, none of those features feel like they overwhelm what's ultimately a story about love, family, and being honest to oneself. It gets pretty deep, but it's worth it, we promise.
Glasses that offer more than X-Ray vision...Two Graves #1 (w: Genevieve Valentine, a: Ming Doyle, Annie Wu) Publisher: Image Comics I can't guarantee that I totally understand exactly what is happening in this book, but I find myself completely drawn into it. It's enigmatic in the ways that comic classics like Sandman are: cool and mysterious with emotions lingering just on the edge of the narrative, out of reach and building a strange tension. It's a dark book that ruminates on death at every corner, and in both tone and art style, it drips late '90s/ early '00s indie works. A man with a smoky face and a young woman with a nihilistic streak are journeying to the east coast so she can lay her mother to rest. In the middle, we see them enacting vengeance for the dead, visiting people at the end of their life, and floating on a cliffside. We are unsure of the relationship of the two, and it seems they themselves don't truly know the nature of it. There are allusions to Greek myths, discussions of the nature of death and a general bleak romanticism permeated through the pages. The alternating art provides a unique flip-flopping of perspective throughout, giving the world each character exists in its own specific vibe. From the title, I went in expecting another vengeance story in the style of a Brubaker title or a modern western like Undone by Blood. I suppose there is still room for this kind of story to develop, but the supernatural elements and ties to myth were a very nice surprise. Specs #1 (w: David M. Booher, a: Chris Shehan) Publisher: BOOM! Studios On the surface, Specs is a pretty straightforward "Kids on Bikes" story that flips the formula a bit by making the focus on things the kids themselves do instead of things happening in the world around them. In the '80s, two high school best friends are living their lives as outcasts. Our main character, Kenny, is struggling with his sense of identity as he navigates high school as a young gay man, a fact he keeps hidden from everyone around him, including his best friend, Teddy, who he confesses to being in love with. Meanwhile, Teddy is the only black student at his school, and his family appears to be one of the few, if not the only, black families in the town. The two deal with the expected amount of high school bullying that is common in these stories, but they stick together and do their best to defend each other. One day, Kenny receives a pair of wish-granting specs from one of those novelty ads found in an old comic book that belonged to his brother (who it seems has been kicked out of their home). They dive into the expected whacky antics of using the specs to get small amounts of cash, pass tests, win at video games, and many other silly 1980s shenanigans. They realize that the specs can't grant wishes too large, so things have to stay small. That is until the local bully, Skunk, comes at them with a knife and Teddy pushes a bit too hard. Beyond that, Specs is a story about being disenfranchised in small town America. It's a story about what its like to get wins in a world that tries as hard as it can to keep you from success. Any win, however small it may be, feels magical or miraculous. It's a story about living under the weight of having to hide who you are, or the pain of not being able to hide who you are in a world that looks down on you for it. The struggles Teddy and Kenny have to endure are incredibly relatable to a lot of people, making their journey with the magic specs a fantasy deep from the hearts of those same people. David M. Booher is producing some of the finest queer stories in comics these days, and this is certainly not one to miss. Knockturn County #1 (w: James E. Roche, a: Axur Eneas) Publisher: Scout Comics The first issue of Knockturn County consists of two stories under the premise of "Dr. Seuss but DARK." The first story plays out much as you'd expect: It's a story of drugs and murder and deceit all done in the cartoony art style and simplistic rhyme structure of a Dr. Seuss book. While it's fun, it's pretty generic as far as stories go. It's a noir tale about a cop falling for the girlfriend of a mob boss and ends about the way you'd expect. This story admittedly almost made me stop reading in that it was just too generic. We have seen so many "kids-focused IP but DARK" stories that rarely do more than just make the character do drugs and get naked. As such, I figured this book was going to just be another flash in the pan as many of its predecessors were. Then I got to story #2. The second story in this book is about abuse, plain and simple, and while it is simplistic by nature in its structure, there is so much being said subtly about the ramifications of abuse and the effects it has on a child's mind. It was horribly dark and not an uplifting story at all, but it was an amazing use of a very specific storytelling style to portray something powerfully. It was fascinating to experience and I hope the rest of the stories in this series tackle equally as important subjects. This is published under Scout's "Nonstop!" imprint, so the next we'll see of Knockturn County will be a full trade paperback, which I definitely plan to pick up. Just let people buy good books!Orc Island #1 (w: Joshua Dysart, a: Alberto Ponticelli) Publisher: Bad Idea As with all Bad Idea titles, I am gonna preface by saying DO NOT BUY THIS THIRD PARTY YOU ARE OVERPAYING AND FEEDING INTO A SYSTEM SPECIFCALLY MANIPULATED BY BAD IDEA'S GIMMICKY STYLE. Anyway, now that that's out of the way, this book was incredible. I am endlessly frustrated that some of the coolest, most unique stuff is coming out of a company whose sole focus seems to be making comics as predatory as possible for a laugh. Orc Island is a familiar fantasy story in a lot of ways. A young street rat Half-Elf lives in a world of extreme economic disparity. The poor get to live in lower, filthy places called "shit alley" while the "High Patriarchs" live on floating temples of elegance and debauchery. One day, our main character, Cerrin Son Sion, is given the opportunity to earn some money fighting for the entertainment of the Patriarchs. He does a stunning job, though is nearly executed for saying some offensive things in the court. Having lost any opportunity to fight again, he is approached by a woman with a dangerous proposition: they are adventuring to Orc Island to collect skulls. Again, a familiar fantasy premise of impoverished rascal is granted opportunity they never would have expected, but what sets Orc Island apart is two-fold. First, the bleakness of it. Cerrin is not a hopeful dreamer, he is a nihilist. His attitude and criminal actions are all in response to his no longer caring if he lives or dies. He isn't adventuring because he feels like he was made for more than what his life in poverty grants him, as many fantasy heroes do. He is adventuring because he feels he has nothing to lose. This unique and weirdly refreshing pessimism is then supported by Ponticelli's absolutely stunning art and character design. AT first glance, this feels like another "Fantasy but the Future" book in the vein of Shadowrun or the many books that take this approach. However, as you move through it, you see that while some modern or more futuristic styling exists, it all still remains archaic and magical. It's a very interesting style where everything feels so advanced and yet so medieval. The floating temples, for example, feel like many sci-fi vessels we've seen in the past, and yet they are effectively just slabs of marble levitating through the power of teams of sorcerers who are eventually driven mad from their service. Honestly, it feels very Warhammer 40K at times, just with less oil and cable. The characters are all brightly colored in various shades, and Matt Hollingsworth's colors make this elaborate magical world absolutely pop. I love the brightness as it works against the bleakness of the narrative. It's a dissonance that doesn't detract from the story but instead serves to enhance the mystique of the world we're experiencing. There is a backing story by Mike Carey (w) and Kano (a) that is about Noah's Ark and is absolutely hilarious. I would be remiss if I didn't mention it as well and give it a big ol' thumbs up. One day, if Bad Idea just stopped the gimmicks and printed comics, they would go down as one of the best publishers to exist in the industry ever. Unfortunately, we're already too into the gimmicks, so thus is life. If you're able to get your hands on Bad Idea books, I recommend. If you local doesn't carry them and/or hoards them until they're able to sell them online, pass and go find something else to read. Also, maybe report your shop to Bad Idea for giggles. Behold, Behemoth #1 (w: Tate Brombal, a: Nick Robles) Publisher: BOOM! Studios A social worker and a child at the brink of the apocalypse. After the death of his brother, Greyson finds himself plagued with visions. He's losing time and seeing horrible, dark things. He sees monsters and demons. He see himself fighting back, destroying his enemies. At the same time, a young girl he's responsible for checking on finds herself without a family. She finds herself caught in a web of violence and destruction. All the while, the world crumbles around them both. This book is wonderful, no other words to say. It's another book with a unique look on apocalypse storytelling, similar to Last House on the Lake, that focuses as much energy on the actual ending world as it does on the ended world. It's a deep, dark and painful read. I love it so much. The Ones (w: Brian Michael Bendis, a: Jacob Edgar) Publisher: Dark Horse Comics I'm gonna start by saying that I am not offended by the F-word. I use it plenty in my day to day, probably well more than I should. That said, someone needs to take that word away from BMB. I feel like every new indie title I read from Bendis is just panel after panel of F's. He is one of those writers that we've talked about in the past that likes to throw it into the middle of words and it just makes the whole bit of dialogue cringe and awkward. I challenge you, Bendis, to write ONE book with no F-Bombs. See what you can do, friend. All f***ing-griping aside, this book was pretty awe-f***ing-some. This book follows a man creating a team of heroes in order to stop a great evil from consuming the world. The catch is that all the heroes are "chosen ones," or people with some form of prophetic or fate-determined heroism. The group itself is comprised of a series of familiar pastiches, from Superman to Buffy to a man filling the trope of "chosen one baby" who never did anything beyond being a baby who was a chosen one. It's a fun cast of characters, and Edgar's design for them is rooted in our familiarity but with just enough uniqueness to feel fresh and fun. I personally think this is some of Bendis's better character writing I've seen. The characters seem very unique from one another and there isn't a ton of Bendis's own voice draped over them, which is a trend in his writing that I know divides some people. So, F-Bomb addiction aside, I think this is a slam dunk for BMB. The overall "mission" of the group is a bit bland and not anything we've not really seen before, but I'm hoping that the fun cast of characters working together and perhaps some creative writing choices keep everything feeling fresh. Nature's Labyrinth #1 (w: Zac Thompson, a: Bayleigh Underwood)
Publisher: Mad Cave Comics It's like Cube by way of Squid Games, and I mean that in the best way. Sure, there are some beats from both that crop up, but it's issue one and those things are somewhat necessary for establishing the stakes of a story like this. It's forgiveable. Nature's Labyrinth sees the winners of some kind of tournament from all over the world finding their way onto a cruise ship. They party and chat, drink and dance. Eventually, they are invited to dine with the captain, and then things take a sharp turn. When the drugs wear off, they find themselves on an island somewhere, split into small groups, and then the rules of the game are explained to them. Again, it's nothing revolutionary, but there are some mysteries afoot that I always find compelling whenever we get a story like this. I think Thompson and Underwood have done a good job making an interesting cast of characters, and our main protagonist is compelling in a stoic action hero kind of way. We learn a small tidbit about her later that makes things even more interesting. The highlight of the whole thing is Bayleigh Underwood, who is just an absolutely delightful artist. I first experienced their work in Marvel Action Thrillers, and I truly hope to see them more. The art in this book is loud and fast-paced, with moment of action sweeping smoothly from panel to panel. Underwood's drastic choices in the anatomy of characters builds such a bizarre and almost absurd world, and I am stoked to see them design even more deadly traps deep in the labyrinth. Face melting - no sick guitar riffs required.
It's our last episode for spooky season, and we're capping off with a goopy, gross, funny, and poignent title in Dissolving Classroom - the most recent anthology from one of Cover B's favorites, Junji Ito. It's weird and over-the-top, but still does a great job of calling out the ongoing trend of disingenuous apologies we see and experience a lot of the time. Get your candy, light your pumpkin, and join us for another spooky time!
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Cover B PodcastChris & Tee host this weekly comic-focused show, providing insight on new comics, entertainment news and more. Archives
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