When fish say "Doom!" you listen.
It's Industrial England, heavy topics, and a bunch of fish people. Sure, not something you pick up every day, but this read has that distinct Mignola flavor that brings wide-spanning themes altogether. The story isn't necessarily ground-breaking, but it's a quick, interesting read that is as much an ambience piece as anything else.
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It's rare to get to feel smarter than Sherlock...Blue Book #1 (w: James Tynion IV, a: Michael Avon Oeming, Klaus Janson) Publisher: Dark Horse Comics Blue Book is a very interesting comic. Here we have two creators known for incredibly bombastic work, be it Something is Killing the Children, Powers, or any of the other wildly successful titles these two creators have brought to the world. However, the work they're teaming up for is incredibly subdued. It's a very cool style that we don't really see much outside of the graphic novel space: it's a non-fiction book. More importantly, this book functions as one of those "fact or fiction" types of TV shows, wherein Tynion explores real stories of aliens and other bizarre occurrences in a series he's calling "True Weird" in an attempt to explore the validity and mysterious facts surrounding those events. These are the stories of real people in the real world, which is a massive departure for Tynion. In a way, we really get to see Tynion's writing shine in a new light as he takes on the role of a journalist more than a fiction writer. Meanwhile, Oeming is also producing very subdued art, which is complimented perfectly by a reduced pallet limited to blue, black and white. It's somehow calm and eerie at the same time, which works perfectly for the tone of the story. The follow up story at the end of the book puts Klaus Janson in the art seat as he and Tynion recount the bizarre history of Coney Island, specifically that of the sightings of a mysterious flying man in 1880. It's a much different story than the UFO tale that precedes it, but again finds Tynion acting more as historian than fictioneer, and it's a fun read unless you're a fan of elephants. I personally am a huge fan of TV shows that explore strange occurrences and the possibility of the supernatural, and I never realized how primed the comic anthology space was to produce similar content. This is a very nifty book and definitely one worth picking up, whether your a UFO fan or just a follower of Tynion's work. Local Man #1 (w: Tim Seeley, a: Tony Fleecs) Publisher: Image Comics First, I just want to say that Tim Seeley does an absolutely INCREDIBLE Liefeld... Anyway, Local Man is a story about a super hero going home. However, it's not all ticker-tape parades and keys to the city when Crossjack returns to his sleepy hometown. Instead, he's met by vitriol and disappointment. Though we aren't shown exactly why yet, we are given hints that Crossjack was fired from his superhero team, Third Gen, and is a bit of a disgraced hero overall. Makes him a little less than welcome around here. Local Hero is a dark superhero story on its surface, but below that are a handful of very relatable themes. Themes of growth and opportunity. The ever present worry of disappointing those you care about. How generally shitty everything is in a post-capitalist society. It's a character piece as much as it is an exploration of a unique superhero world. I figure one day I'll get tired of these "what if superheroes but dark" stories, but writers like Seeley have been around for so long that they are the right type of creators to approach the subject. This is going to be a hard book to read, I'm sure, but if I made it through Blue Flame, I can make it through this. Moriarty: Clockwork Empire #1 (w: Fred Duval & Jean-Pierre Pecau, a: Steven Subic)
Publisher: Titan Comics Sherlock Holmes and his ever-faithful companion Watson fight robots. Also, Doctor Jekyll and Mister Hyde are there. Yep. I'm honestly not a huge fan of modern takes on Sherlock Holmes. I've read a few of the Arthur Conan Doyle original stories, but the modern stuff tends to be so "Holmes solves things just because he does" instead of showing the audience hints of a logical thread. That said, while there are MOMENTS of that in this book, it all typically pertains to the more superficial elements of Holmes flexing as opposed to the larger mysteries. The writers do a good job building suspense and mystery while laying down bread crumbs for the audience. Add to that a bit of delicious dramatic irony, and we're actually left in a fairly interesting position where we actually know MORE than Holmes does, which is refreshing. The writers are taking a very traditional approach to the Holmes format and characters, while instead making the world around Holmes modernized and unique. This London is one of automatons, clockwork machinations and steam-punky goodness. There are self driving cars, automated airships, airships in general, and poker playing robots. It's a fun world to see Holmes and Watson pottering around in. A great choice for Holmes fans or fans of Victorian stories and steam punk and the like. You've got to draw a line somewhere. Here's where we draw ours.
We hate to bring in the raincloud, but we really felt this was something that needed to be discussed. There's been a lot of discourse around how to handle loving an IP or a book or movie when it becomes unfortunately connected to someone problematic. In today's Key Issues, we share where we draw the line for our own ethical consumption.
Law & Order: Special Angels UnitBlood Tree #1 (w: Peter J. Tomasi, a: Maxim Simic) Publisher: Image Comics I want to start by saying that the 'A' cover to this book portrays a very different story than what you actually get... That said, the story we do get might be void of giant, night-vision goggle adorned angel murderers, but it is compelling all the same. Grizzled NYC Detective Dario Azzaro is running routine security for big wigs in the St. Patrick's Day parade when something falls from the sky and impacts onto the pavement, narrowly missing the Governor and Mayor, thanks to Dario's snap to action. Once the commotion dies down, Dario and his partner Maria Diaz discover the falling object to be a naked man with wings surgically grafted to his body. They set off to try and discover why this young man would throw himself 50 stories to the pavement below, leaving behind a note that only says "Blood Begets Blood," and they find themselves at a loss for any sort of solution. Then, the second body shows up. This book is a very straight-forward procedural drama, great for fans of Law and Order or True Detective and the like. Where it excels is honestly creating a compelling mystery. The "Wingman," as he gets casually named by Diaz, is a fascinating character with, so far, unclear motivations. I think this tale will be a compelling mystery to watch unfold. As for the characters, they are pretty much what you'd expect from a procedural set in NYC. That said, we have yet to see any instances of debauchery or infidelity or substance abuse in Dario's character, which are things all too common in super-tropey entries in the genre, so I'm hoping it stays that way. Dario seems to have a very stable home life, and that is a nice breath of fresh air in a world full of muck. Where Monsters Lie #1 (w: Kyle Starks, a: Piotr Kowalski) Publisher: Dark Horse Comics Wilmhurst is a peaceful community. They take care of each other here, as long as everyone adheres to easy-to-follow rules. Simple requests like "don't leave your trash cans out" or "maintain a healthy yard" or "no killing your victims within the walls of the community." Oh, right... Wilmhurst is a sanctuary for Serial Killers. This book sees various slasher pastiches, everything from Jason to Jigsaw to John Wayne Gacy, living within the walls of a quaint rural community headed up by a woman named Zel. Here, the killers work together to help plan excursions, recover injured or incapacitated killers, build death traps and weaponry, and much much more. The only requirement is that each member of the community must sew discord and fear in the world while keeping Wilmhurst out of the attention of law enforcement. It's all going according to plan until one killer gets a bit over-zealous. This book is brash and hilarious. It's a wild concept that sees typically cold, ruthless killers reduced to petty neighbor squabbles. It's a fun ride for slasher fans and, honestly, just a funny book for anyone in the mood for a different type of horror comic. Starks and Kowalski have laid the ground work for a really good time and I am here for it. The future's so dark, I need to wear a headlamp...Hexware #1 (w: Tim Seeley, a: Zulema Scotto Lavina) Publisher: Image Comics Tim Seeley does it again. He once again produces a comic that I fall in love with at the jump. Damn you, Seeley, you beautiful, beautiful mind. Hexware is a Constantine story by way of Detroit: Become Human. We enter into a world in extreme class divide, with the rich and privileged, the aptly nicknamed "uppies," living in high rises above the city streets, and the less fortunate forced to endure a dank, dark world at street level. In the wake of a terrorist attack at a mall, a family suffers the loss of their teenage daughter Jesi. The family's android, who acts mainly as a maid and quality-of-life assistant, is forced to sit and watch as the family falls into their grief. Her programming compels her to constantly ask what she can do to help, eventually drawing the ire of the broken and mournful family. As a simple support unit, she is helpless. Until she suddenly springs into action and reads through the extensive collection of books the family has regarding paganism, mysticism and witchcraft. And here we find ourselves at the tagline for the book: "Why sell your soul when you can buy one...?" Hexware is a beautiful mash-up of science and the supernatural. So often we see these two things crammed together in a way that results in one of them being more of a theme or set-piece than an actual setting. Whenever they are successfully blended, they result is some of the most unique examples of modern storytelling, and this book is definitely just that. Seeley quickly shows that he aims to truly examine how demons, souls, witchcraft, and other supernatural tidbits would interact in a world full of androids and advanced technologies. Moreover, it's that world itself that lends an exceptional quality to the story in that it's a world more advanced than that of the reader but not so advanced as to feel unreachable. Sure, we don't have in home androids, but we have AI slowly becoming more accessible, various companies working to bring robots to the masses, and entire generations brought up not knowing what it was like to not have interconnected supercomputers attached to our hips. This is a distant world, but it's not SO distant that it becomes hard to relate to, making the characters feel that much more real. This book is a delight. I love it so very much. All Against All #1 (w/a: Alex Paknadel & Caspar Wijngaard) Publisher: Image Comics All Against All is a fascinating story made even better by fascinating art. This book has a lot to offer and a lot to think on, from it's incredibly bleak outlook of the Earth's future to the existential nature of a race of aliens who inhabit the bodies of other creatures. The most interesting thing to me from the jump is that this is an alien invasion story told from the perspective of the invaders. Man-kind's position in the narrative seems to be that of an antagonist or even a monster. It's like someone threw an Uno-reverse card at a xenomorph. We follow director B'tay, a highly decorated researcher for a race known as "the operators," as he examines the biomes of Earth, wherein his race is cultivating lifeforms that they apparently found in the Svalbard seed vault. The goal seems to be utilizing the animals of earth to build better bodies for their soldiers in order to end a war that we never see. However, B'tay has reservations for this goal and has restricted access to live specimens, making the station he operates one of pure observation. This lack of productivity has caught the eye of the military who have decided to step in and move things along. All of the above takes place years after the book's opening scene, wherein Director B'tay comes face to face with a hostile human boy. By the end of the book, the boy has grown and is not too happy to see a new group of Operator scouts investigating his home. As I mentioned earlier, there is a lot happening in this book. There's nepotism, a commentary on the military viewing people as tools, thoughts on conservation, reflections on loss, examples of panic attacks and anxiety disorders... It's a hefty think-piece wrapped in a beautiful, technicolor coat. It's absolutely stunning and a must read for sci-fi fans. It's Only Teenage Wasteland #1 (w: Curt Pires, a: Jacoby Salcedo) Publisher: Dark Horse Comics I feel like a lot of comics nowadays are focusing on what it was like to be a teenager before - with lots of stories set in the '90s and early '00s, giving authors the opportunity to show what their world was like when they were teens, and pull on their own experiences. What was nice about this book is that it's from the perspective of teens right now, but it actually feels realistic. The things they say, the things they do, the behaviors they express, all feel true to teens today (from my limited experience with current teens & the relationships I see in others, anyway). For the bulk majority of this book, those behaviors and actions are what matter. We follow Javi, a sort-of-in-the-closet-but-not-really teen boy, as he hangs out with friends and narrates his planning and throwing of a party while his parents are out of town. When the party gets crashed by the racist, sexist, homophobic d-bags no one invited, a fight breaks out and ends with... a massive twist out of left field that is not even a little bit hinted to or explained in the first book. Trust me, you won't guess it. Don't even try. If you've ever seen the movie +1, it feels kind of like that. You're drawn in through a traditional teen-based story of relationships and clique-drama, only to be whisked away into some weird, (potentially?) sci-fi vibes that you can't reconcile and aren't entirely sure how it happened. I really like the characters they've established, and I'm interested to see where the heck this is going. Talk about a cliffhanger. Know Your Station #1 (w: Sarah Gailey, a/ca: Liana Kangas)
Publisher: BOOM! Studios The first few pages of this book made my skin crawl - in a good way. From the beginning, we're introduced to "The First Resort - A Hub for the Future," and all the many drafts of marketing gobble-di-gook they worked through to get to that tagline. Then we meet, one-by-one, the C-Suite, all of which have nefarious, pro-capitalistic, marginally offensive backstories that generally make you feel really icky. Oh, and all the jobs on this station pretty well suck, too. The future is bleak for the not-1%, my friends. The real story focuses on Elise, a Security Liason for the station, and an investigation into a brutal murder that just took place. Clearly, nothing like this has ever happened before, so they call in reinforcements from ground-level to help break the case. Before she knows it, Elise is wrapped up in something much darker than she knows how to deal with, and may be more involved than she even knows. What I like about this book is that they subtly-not-so-subtly double down on horrible things being absolutely normal. For instance, Elise wakes up with an awful hangover, proclaiming she's quitting her job, only to receive some sort of medication provided by the ship's all-knowing AI that serves as the strongest upper I've ever seen - completely reversing her instinct to leave and pepping her step for the day ahead. It feels futuristic and surreal, but also, not. So much of our current news cycle is getting weirder and weirder, more and more dystopian, that this almost feels... about right? Like, if the world's richest men did have a pow-wow and decided to build a space station that accommodates their needs, this is exactly what it would be like. And honestly, I can't tell if I really like that sort of truth-telling, or kind of hate it. Either way, it makes for a compelling read. Just let people buy good books!Orc Island #1 (w: Joshua Dysart, a: Alberto Ponticelli) Publisher: Bad Idea As with all Bad Idea titles, I am gonna preface by saying DO NOT BUY THIS THIRD PARTY YOU ARE OVERPAYING AND FEEDING INTO A SYSTEM SPECIFCALLY MANIPULATED BY BAD IDEA'S GIMMICKY STYLE. Anyway, now that that's out of the way, this book was incredible. I am endlessly frustrated that some of the coolest, most unique stuff is coming out of a company whose sole focus seems to be making comics as predatory as possible for a laugh. Orc Island is a familiar fantasy story in a lot of ways. A young street rat Half-Elf lives in a world of extreme economic disparity. The poor get to live in lower, filthy places called "shit alley" while the "High Patriarchs" live on floating temples of elegance and debauchery. One day, our main character, Cerrin Son Sion, is given the opportunity to earn some money fighting for the entertainment of the Patriarchs. He does a stunning job, though is nearly executed for saying some offensive things in the court. Having lost any opportunity to fight again, he is approached by a woman with a dangerous proposition: they are adventuring to Orc Island to collect skulls. Again, a familiar fantasy premise of impoverished rascal is granted opportunity they never would have expected, but what sets Orc Island apart is two-fold. First, the bleakness of it. Cerrin is not a hopeful dreamer, he is a nihilist. His attitude and criminal actions are all in response to his no longer caring if he lives or dies. He isn't adventuring because he feels like he was made for more than what his life in poverty grants him, as many fantasy heroes do. He is adventuring because he feels he has nothing to lose. This unique and weirdly refreshing pessimism is then supported by Ponticelli's absolutely stunning art and character design. AT first glance, this feels like another "Fantasy but the Future" book in the vein of Shadowrun or the many books that take this approach. However, as you move through it, you see that while some modern or more futuristic styling exists, it all still remains archaic and magical. It's a very interesting style where everything feels so advanced and yet so medieval. The floating temples, for example, feel like many sci-fi vessels we've seen in the past, and yet they are effectively just slabs of marble levitating through the power of teams of sorcerers who are eventually driven mad from their service. Honestly, it feels very Warhammer 40K at times, just with less oil and cable. The characters are all brightly colored in various shades, and Matt Hollingsworth's colors make this elaborate magical world absolutely pop. I love the brightness as it works against the bleakness of the narrative. It's a dissonance that doesn't detract from the story but instead serves to enhance the mystique of the world we're experiencing. There is a backing story by Mike Carey (w) and Kano (a) that is about Noah's Ark and is absolutely hilarious. I would be remiss if I didn't mention it as well and give it a big ol' thumbs up. One day, if Bad Idea just stopped the gimmicks and printed comics, they would go down as one of the best publishers to exist in the industry ever. Unfortunately, we're already too into the gimmicks, so thus is life. If you're able to get your hands on Bad Idea books, I recommend. If you local doesn't carry them and/or hoards them until they're able to sell them online, pass and go find something else to read. Also, maybe report your shop to Bad Idea for giggles. Behold, Behemoth #1 (w: Tate Brombal, a: Nick Robles) Publisher: BOOM! Studios A social worker and a child at the brink of the apocalypse. After the death of his brother, Greyson finds himself plagued with visions. He's losing time and seeing horrible, dark things. He sees monsters and demons. He see himself fighting back, destroying his enemies. At the same time, a young girl he's responsible for checking on finds herself without a family. She finds herself caught in a web of violence and destruction. All the while, the world crumbles around them both. This book is wonderful, no other words to say. It's another book with a unique look on apocalypse storytelling, similar to Last House on the Lake, that focuses as much energy on the actual ending world as it does on the ended world. It's a deep, dark and painful read. I love it so much. The Ones (w: Brian Michael Bendis, a: Jacob Edgar) Publisher: Dark Horse Comics I'm gonna start by saying that I am not offended by the F-word. I use it plenty in my day to day, probably well more than I should. That said, someone needs to take that word away from BMB. I feel like every new indie title I read from Bendis is just panel after panel of F's. He is one of those writers that we've talked about in the past that likes to throw it into the middle of words and it just makes the whole bit of dialogue cringe and awkward. I challenge you, Bendis, to write ONE book with no F-Bombs. See what you can do, friend. All f***ing-griping aside, this book was pretty awe-f***ing-some. This book follows a man creating a team of heroes in order to stop a great evil from consuming the world. The catch is that all the heroes are "chosen ones," or people with some form of prophetic or fate-determined heroism. The group itself is comprised of a series of familiar pastiches, from Superman to Buffy to a man filling the trope of "chosen one baby" who never did anything beyond being a baby who was a chosen one. It's a fun cast of characters, and Edgar's design for them is rooted in our familiarity but with just enough uniqueness to feel fresh and fun. I personally think this is some of Bendis's better character writing I've seen. The characters seem very unique from one another and there isn't a ton of Bendis's own voice draped over them, which is a trend in his writing that I know divides some people. So, F-Bomb addiction aside, I think this is a slam dunk for BMB. The overall "mission" of the group is a bit bland and not anything we've not really seen before, but I'm hoping that the fun cast of characters working together and perhaps some creative writing choices keep everything feeling fresh. Nature's Labyrinth #1 (w: Zac Thompson, a: Bayleigh Underwood)
Publisher: Mad Cave Comics It's like Cube by way of Squid Games, and I mean that in the best way. Sure, there are some beats from both that crop up, but it's issue one and those things are somewhat necessary for establishing the stakes of a story like this. It's forgiveable. Nature's Labyrinth sees the winners of some kind of tournament from all over the world finding their way onto a cruise ship. They party and chat, drink and dance. Eventually, they are invited to dine with the captain, and then things take a sharp turn. When the drugs wear off, they find themselves on an island somewhere, split into small groups, and then the rules of the game are explained to them. Again, it's nothing revolutionary, but there are some mysteries afoot that I always find compelling whenever we get a story like this. I think Thompson and Underwood have done a good job making an interesting cast of characters, and our main protagonist is compelling in a stoic action hero kind of way. We learn a small tidbit about her later that makes things even more interesting. The highlight of the whole thing is Bayleigh Underwood, who is just an absolutely delightful artist. I first experienced their work in Marvel Action Thrillers, and I truly hope to see them more. The art in this book is loud and fast-paced, with moment of action sweeping smoothly from panel to panel. Underwood's drastic choices in the anatomy of characters builds such a bizarre and almost absurd world, and I am stoked to see them design even more deadly traps deep in the labyrinth. A horror theme park with a dark... well, everything...West Moon Chronicles #1 (w: Frank Jun Kim, a: Joe Bocardo) Publisher: Scout Comics Korean folklore gets aggressive in the back woods of Texas. Jae-Sun and his grandfather embark on a journey to uncover why the various folk creatures they've worked with and against for years are getting so surly lately, while also possibly journeying to a land of magic to rescue Jae-Sun's daughter. There's goblins, shapeshifters, racists, swordfights, dragons and much, much more, and this is only issue one! It's "Once and Future" meets "God Country" with a Korean cultural spin, and I am absolutely adding it to my file. You should do the same. Dark Ride #1 (w: Joshua Williamson, a: Andrei Bressan) Publisher: Image Comics I see you, Joshua Williamson. You think I don't, but I do. You think it's cool to just reach into my brain and pull out a book that hits on most of my favorite things? Just invade my subconscious mind and create a wonderful comic that I'll love and cherish? Thank you, you psychic bastard. Dark Ride is one of the coolest Indie-Horror-Film-Adjacent comics I've read in a while. We open with a theme park ride designer named Arthur Dante murdering his wife before striking up a mysterious deal with an unseen force. Flash to the future, Arthur has built an theme park empire around the idea of horror: Devil Land. Whereas most theme parks are about family fun, however, Devil Land is about all things creepy, spooky and scary. We follow new employee and Devil Land superfan, Owen, as he embarks on his exciting day one of employment. Eventually, he meets Samhain Dante, son to Arthur and current head of the park. They eventually both run into Samhain's bombastic and boisterous sister, Halloween. As we begin to see that the park may be in dire straits, Owen winds down his work day as something calls to him from the depths of the park's oldest ride, Devil's Due. Owen does not fair well by the end of this book. It's dark, it's spooky, it's got compelling characters - it absolutely rocks. This book drips with "Shudder Original," which is said as a compliment for anyone who doesn't know how much I love Shudder originals, and could only truly be improved with the addition of a badass soundtrack. I very rarely feel impatient for new issues to be released, but I am going to be biting my nails down to a nub waiting for the #2 of this series. 3Keys #1 (w/a: David Messina) Publisher: Image Comics So, okay, I like this book. I like the art of this book. I like the premise of this book. I like where this book is promising to go. However, I don't love the main character nor do I love the first half of this book. Honestly, it was Messina's insanely detailed art and wonderful use of layout that kept me going. The first few pages are an absolute SLOG of exposition since we're starting in media res. After that, we get a presumably comedic conversation about how much comics and nerds suck, which was more cringeworthy than anything. The cringe continues when we establish that the main character's personality is effectively "party booze city sex" and a handful of background characters spend two pages arguing about whether she is straight or not. I don't know, I just am not really feeling the direction here. It's like 14 pages dedicated to hefty, clunky exposition and then "hey, look how edgy and possibly queer my main character is! Neat, right?" Lotta cringe, gotta be real. We then meet our second main character in Dale and her mentor Jacob. They end up fighting this horrible demon and the action is awesome. This is what I was promised by the solicitation for this book and it paid off here. I'm definitely gonna give #2 a try, but Sandra's character is my biggest hang up. I get that the whole "savior of the world is also an addict and their mentor has to struggle to keep them on track" is a popular trope, but it's just not for me. If you want a book that has some great art, a good bit of sexiness and some cool monster designs, pick this one up. If you're looking for a lot of character depth, probably best to give this one a pass. Leonide the Vampyr: Miracle at the Crow's Head (w: Mike Mignola, a: Rachele Aragno)
Publisher: Dark Horse Comics If there's one thing Mignola knows how to do, it's take concepts we're very familiar with - horror tropes, classic creatures, historical events - and make them feel completely new and original. In this instance, we're introduced to a casket that's been shipwrecked and washed ashore, filled with a not-so-dead young girl, suddenly bringing joy and vigor to a previously-lifeless town. We're all ready for her to drink somebody's blood, right? WRONG. And that's what makes this book so cool. I adore a horror book that mixes familiar tales with just a little bit of the unexpected. It feels exciting but also exactly like what I was looking for. You can't kill the metal...Briar #1 (w: Christopher Cantwell, a: Germán Garcia) Publisher: BOOM! Studios Cantwell's strength has always been his ability to look at narratives from a creative, often unexpected angle, and Briar is a perfect example of this. This book is a retelling of Sleeping Beauty wherein the princess was never awoken by love's true kiss, or whatever fairy tale nonsense. Instead, she is left in perpetual sleep as her family's kingdom falls to ruin. When the shattered remains of her castle are raided by a lone thief a hundred years later, the thief decides to steal a smooch in addition to stealing her necklace, which awakens Briar Rose into a horrible, twisted new world full of danger. She soon meets a Norrish woman who calls herself "Spider," and the two women are thrust into a campaign of survival. Dripping with style and Cantwell's brand of subtle humor, this book is an absolutely fascinating tale beautifully rendered by the softness of Garcia's art. Incredible book and easily the next big thing. The Roadie #1 (w: Tim Seeley, a: Fran Galán)
Publisher: Dark Horse Comics Cringe lyrics and bad takes on music aside, this is a pretty fun book. It comes in with a very Tim Seeley premise: A Heavy Metal roadie who is the son of a warlock and travels around with bands so he can banish the demons they inadvertently summon with their gosh dern devil music. Mixed in is a commentary on the evolving nature of the music industry and what it's like being those that have been left behind. Now, it's possible that said commentary could go in the "thems was better days, darn this hip hop music" kind of direction, and while we see two characters dunk on rap music, it's possible that line of thinking is just limited to the characters themselves and establishing their POV instead of that of the creators, which I'm hoping is the case. Time will tell. Anyway, our lead man Joe is living a mostly boring life as the tide of Heavy Metal has slowed in recent years. He works at a car shop and lives modestly - until he is contacted by a demon and drafted into saving the world from a rising demonic power out to assassinate a daughter he never knew he had. It's old school heavy metal versus MAGA vs pop music. It's weird, but I dig it. It's getting hot in here...
Summer may be winding down for us, but in Summer Fires, by Giulia Sagramola, we get to start the summer all over again... the summer of two-thousand-(insert mumbled date here). But in all fairness, this story of youthful awakening, sisterhood, and learning to drive is a beautiful story set to beautiful color shading. The fires burn hot, but nothing burns hotter than adolescence.
When getting hit by a train means joining an IRL dungeon crawl...Heart Eyes #1 (w: Dennis Hopeless, a: Victor Ibanez) Publisher: Vault Comics Lupe is a fascinating character. A person who is fearless, not out of a hardness or rigid attitude toward things, but more out of a general lack of fear through innocence and kindness. This book isn't perfect and I honestly debated talking about it, since the first half felt a bit bland and samey to some other books. However, I really just find Lupe to be very interesting. The subtle hints to her backstory and what may have shaped her into the hyper-positive creature she is leave me wanting for more. On top of that, Victor Ibanez's art and Addison Duke's colors are hauntingly beautiful. The book itself is a post-apocalyptic story set in a world ravaged by huge, Lovecraftian beasties. Again, it doesn't really break a lot of new ground, but it is weirdly cute, so it's worth picking up and trying it on. Minor Threats #1 (w: Patton Oswalt, Jordan Blum, a: Scott Hepburn) Publisher: Dark Horse Comics This is definitely a book for those looking to scratch that "The Boys" itch. I hate to make such a direct comparison, but it's honestly hard not to. That said, this is less of a story taking inspiration from "The Boys" and more a story sitting down at "The Boys" dinner table and grabbing some mashed potatoes without asking. It's fresh, unique and alive in it's own right. Minor Threats takes place at a very interesting point in a superhero universe: The moment where stories get dark. We've seen it happen in Marvel and DC, the moment that the playful, single issue romps of do-goodery turn into epic, sprawling stories of death, darkness, and betrayal. Heroes that were once stalwart icons of truth, justice and looking good in spandex become damaged, broken and in need of a positive parental figure. The nexus is where this book lives, at the point where a villain pushes things too far, forgetting the rhythms and patterns they are supposed to follow and stretches the heroes into desperation. For a book coming out of the mind of Patton Oswalt, this is not a comedy as much as a dark look at what it's like being the lowest on the hierarchy when your entire universe shifts for the worse. Minor Threats follows Frankie, a former villain named plaything and sidekick to her mother, the Toy Queen. Having been in and out of jail, Frankie is done with that life. She has a daughter, a parole officer and the desire to move on into legitimacy. After getting out of prison, she gets a job as a bartender at the Lower Lair, a bar for villains to congregate in order to unwind, hatch new plans and lick their wounds. It is here where Frankie both experiences her universe change and also decides to ride the tide of that change in a bold and dangerous way. Oswalt and Blum have crafted a familiar world, albeit with new characters and unique terms for things we all know, while moving the focus way, WAY down from the galaxy-spanning, world-punching heroes we're used to watching. The audience finds themselves in the gutter with the D-listers, just struggling to survive and make it to that next page. With Scott Hepburns sharp and grimy lines and Ian Herring's use of extreme contrast in colors, we are taken on a dumpster dive of broken, downtrodden and probably pretty smelly villains who are damned-determined to take their lives back. Hope they survive the experience. ,META: Metalinguistics Crime Division #1 (w: Marcelo Sarava, a: Andre Freitas) Publisher: Scout Comics This book has one dude without facial hair. That's not a criticism or anything, I just found it interesting. Anyway, the story is pretty cool. It's like Crossover in reverse, to some extent. It also opens with a guy torturing a cartoon cat as an interrogation. Funny, funny stuff. The META Division deals with things going meta. Seems to be focused on fictional characters milling about in the world and committing crimes. First the cartoon cat, then a character from a play. Eventually, they end up in the world of comics after an artist is killed. The story mainly follows the artist's brother-in-law, a failed writer who hustles writing classes and gets swept up in the weird world of meta murder. As the book goes on, we find out that Alan may have more of a tie to comics than initially led on. It's a fun setup for a story. As part of Scout's "Nonstop" line, it will be issue one and then graphic novel, so shouldn't be long before you can take in all the mystery of the story. Art wise, it's fine. Nothing really exceptional and the one-note fair styling of both the male and female characters just felt like an odd choice: all dudes have black hair and beards (except one who has a mustache and one who has no facial hair) while the ladies both have basically the same hairstyle, just one is blonde and the other is red. It seems nitpicky, but it honestly just made things feel a bit boring. Maybe there's a story reason for it, who knows. Little Red Ronin #1 (w: Garrett Gunn, a: Kit Wallis) Publisher: Source Point Press Wasn't it just a week or two ago that we had an adorable pupper running around being a heckin mean samurai? Well, this week we have a fluffy, fighting twist on Little Red Riding Hood. Confused? Don't be, it's not as strange as it seems. We're immediately introduced to Red and Dave, two anthropomorphic animals on a quest through the woods. Dave, who can manifest ice cream like my dream persona, is following a begrudging Red who is clearly on a hunt for revenge, vengeance, and violence. All the V's. What we learn is that she lost a loved one to the big, bad wolf and is now very ready to take that huffin' and puffin' butthead down. But our traveling twosome are thwarted by a rapscallion gang of d-bags, led by perhaps the meanest of the three-not-so-little pigs. This book is weird, and creative, and engaging, and cute, and gruesome - when you take a ton of concepts that have all been done a lot, and make it into something I don't think I've seen done at all, I find myself very impressed. End After End #1 (w: David Andry & Tim Daniel, a: Sunando C)
Publisher: Vault Comics People have long theorized what happens after we die; do we go on to reincarnate into a snail or a goat or something? Do we go to an ice cream-filled heaven or a consistently-sunburnt-forever hell? Do we simply go back into the earth and become one with the trees? Well, according to this book, we don't actually die at all. A fascinating spin on the afterlife, for our protag, getting hit by a train doesn't mean getting met with the sweet release of death, it means waking up in some strange, foreign fantasy land with fairies and dwarfs and a beautiful princess... queen... ruler... unclear. Anyway, they are perpetually in battle, and apparently, when we die in our world, we go immediately to their world until we die there, too. Then it's lights out. But you do get this strange, not-quite-limbo, battle-beaten middle life that I think has a ton of potential. Not a whole lot happens in the first issue to be fair, but the concept is so intriguing I'm willing to give issue two a go just to know more. |
Cover B PodcastChris & Tee host this weekly comic-focused show, providing insight on new comics, entertainment news and more. Archives
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